Small Fey, Neutral
Armor Class 13 Natural
Hit Points 15 (1d4)
Speed 15 ft., He doesn’t walk to the spot but teleports to the spot
STR
9 (-1)
DEX
9 (-1)
CON
9 (-1)
INT
11 (+0)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws WIS +4
Skills Arcana +4
Damage Resistances Psychic
Condition Immunities Unconscious
Senses Passive Perception 9
Languages Common Can’t speak it
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Constant teleportation .   He only teleports to where he goes 

 

Actions

Basic telepathy . Can project basic images into people’s heads

Bite. D4+2

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a small yellow sloth like creature that spends most of its day asleep, only waking to eat.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: beast companion

Habitat: GrasslandUrban

Jackleandhyde

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