Innate Spellcasting: His innate spellcasting modifier is his charisma modifier.
1/day: Inflict wounds
At-Will: Mold Earth [5th Level]
Multiattack. Hugo makes two slam attacks.
Slam. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: (3d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic
Forceful Hurl. A creature that is grappled by the corrupted Hugo is thrown in a straight line for sixty feet. Any creature in the straight line must succeed on a DC 18 Dexterity saving throw or take 11 (2d6) bludgeoning damage. The thrown creature must succeed on a DC 18 Dexterity saving throw or take 15 (2d6) bludgeoning damage and land prone. On a success, the target takes a fourth of the damage and does not become prone.
Amalgamate: Hugo increases his armor class by his constitution modifier once per short rest.
Description
Hugo was willed into existence as an incarnate from the titan of life. When the purge king forced Artemis (the titan of life) to carry out despicable acts against humanity, it created a vessel to escape into. As the days went on Artemis soon lost her personality and will, her life-force forming the vessels of many creatures across all of time. Being reborn as the shy and tepid Hugo, Artemis was reincarnated anew, this time being much weaker.
Previous Versions
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