Huge Monstrosity, Unaligned
Armor Class 16 (natural armor), 12 while prone
Hit Points 76 (10d10 + 26)
Speed 30 ft., Burrow 20 ft.
STR
20 (+5)
DEX
12 (+1)
CON
14 (+2)
INT
1 (-5)
WIS
13 (+1)
CHA
6 (-2)
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 16
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Cursed Bite. The Ankheg Queen is corrupted by dark forces, giving her extraordinary size and brutality. When the Ankheg Queen bites a creature, that creature must make a DC10 Constitution saving Throw or be affected by a Cursed Bite. While Cursed in this way, the target cannot regain hit points via spells or potions and takes 3(1d6) necrotic damage every turn. The target can repeat this save at the end of each of it's turns.

Actions

Multiattack. The Ankheg Queen can make one attack with its bite and another with it's tail.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) necrotic damage. If the target is a Large or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the ankheg can bite only the grappled creature and has advantage on attack rolls to do so.

Tail. Melee Weapon Attack: +7 to hit, reach 10ft., one target. Hit: 6 (1d6+3) piercing damage and must make a DC10 Constitution Save. On a failed save, the target becomes Paralyzed. If the creature is dropped to 0 hit points by this attack, they become stable but cannot move, speak or act.

Burrow. If the Ankheg Queen is grappling a creature, it can use it's bonus action to burrow into the ground with that creature. The grappled creature is considered Restrained, Blinded and Suffocating. The grappled creature can attempt to break the grapple at the end of each of their turns by making an Athletics Check (DC16).

Necrotic Spray (Recharge 6). The ankheg spits acid in a line that is 30 feet long and 5 feet wide, provided that it has no creature grappled. Each creature in that line must make a DC 16 Dexterity saving throw, taking 12 (4d6) necrotic damage on a failed save, or half as much damage on a successful one.

Habitat: DesertHill

Wolf_Track

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