Tiny Monstrosity, Neutral
Armor Class 7 Natural armor
Hit Points 5 (1d10)
Speed 20 ft., Swim 15 ft.
STR
12 (+1)
DEX
10 (+0)
CON
10 (+0)
INT
2 (-4)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws STR +3
Damage Immunities Fire
Senses Passive Perception 6
Languages None
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Fire Absorption. Whenever the baby strider is subjected to fire damage, it takes no damage and regains a number of hit points equal to half the fire damage dealt.

 

 

Actions

Bite: Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4 + 1) [piercing] damage. 

 

 

Description

Baby striders are tiny monstrosities that live in the nine hells or the underdark. They come from strider eggs . Baby striders are usually raised by fire newts or other fire creatures. Baby striders are very aggressive towards people they don't know. However they are very loyal to their owners. Baby striders are young and weak so they don't do much damage in combat but their fire absorption ability is extremely useful.

Monster Tags: monstrosity

Habitat: Underdark

C_e_l_e_s_t_i_a_l

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