Large Celestial, Any Alignment
Armor Class 14 Natural Armor
Hit Points 17 (3d4 + 2)
Speed 50 ft.
STR
12 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
11 (+0)
WIS
13 (+1)
CHA
9 (-1)
Saving Throws CON +4, WIS +3
Skills Arcana +3, Intimidation +4
Damage Vulnerabilities Cold
Damage Immunities Fire
Condition Immunities Charmed
Senses Darkvision 30ft, Passive Perception 14
Languages Celestial, Common cant speak common, Draconic can only understand
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Organic Flames

The Ancient Phoenix is a 4 level spellcaster. its spellcasting ability is WIS, 10. The Ancient Phoenix can use cantrips infinitely. The Ancient Phoenix has the following sorcerer spells prepared: 

cantrips: control flames, firebolt, produce flames, gust,

1st level 4 slots: burning hands, warding wind, thunder wave, detect magic,

2nd level 3 slots: flame blade, flaming sphere, scorching ray,

3rd level 2 slots: fireball, flame arrows,

4th level 1 slots: a wall of fire,

 

Actions

Peck: +5 to hit, 1ft, 1d6+1 bluntet damage

Scratch: +4 to hit, 1ft, 2d4 slashing damage.

 

Reactions

Fire feather: people who touch the phoenix with bare hands take 1 fire damage if their AC is lower than 10.

Legendary Actions

Great Flame: this can be performed once every day, this action burns out the phoenix leaving it vulnerable by using the attack wich hits targets in a 10ft radius causing 3d6+1 fire damage.

Description

These birds have wings and feathers made of fire giving them a warm temperature, they are 1.6ft tall and their wingspan is 1.9ft.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
9/22/2020 10:12:47 AM
3
1
5e
Coming Soon

Habitat: DesertGrasslandMountain

Doungut

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