Relentless Rage If damage reduces the creature to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the creature drops to 1 hit point instead.
Berskering Madness - While under the effect of the madness:
The creature is immune to charm and fear and will continue seeking blood and violence until it is killed or restored.
The creature is resistant to bludgeoning, piercing, and slashing damage from nonmagical weapons.
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
OR
Multiattack. The creature makes two claw attacks. For each of these attacks that reduces a creature to 0 hit points, the zombie can make an additional claw attack.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Description
These commoners retain their previous appearance with a few exceptions to their behavior, blood, and eyes. Their eyes cloud over milky white and they in the height of their madness act extremely aggressive, lashing out at any and every creature around them.
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