Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Frost made. The owl has immunity to Frost damage.
Natural Camouflage. The owl has advantage on Stealth checks made in the tundra or similar snowy and icy terrain.
Multiattack. The Owl makes two talon attacks.
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 4) slashing damage. Hit: 10 (2d6 + 4) frost damage.
Icicle Feather. Ranged Weapon Attack: +5 to hit, reach 60ft., one target. Hit: 19 (3d8 + 4) slashing damage. Hit: 16 (3d6 + 4) frost damage.
Blizzard (Recharge 5-6). The Blizzard Owl flaps it's wings sending out a wave of freezing wind. Every creature in a 30ft cone must make a DC 15 dexterity saving throw, taking 20 (4d8) slashing damage and 25 (5d8) cold damage on a failed save, or half as much of a successful one.
Description
Blizzard Owls are very rare and reclusive creatures. Seemingly made of pure ice and snow, they hide and hunt in blizzards. Northern Villages often make deals with these creatures, exchanging food and gifts for protection.
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