Home Turf. The Hodag has advantage on dex rolls in hazardous weather or in marshland.
Multiattack. The hodag makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
spines. ranged attack: +7 to hit, reach 10 ft, 2 targets. hit: 5 (1d4 + 2) piercing
if attacked from behind, the attacking player must roll dex in order to avoid the hodags spines. if not, 1d4 piercing damage
Description
The black hodag resembles a large wolverine or badger with grey, brown, and black fur with rows of porcupine like spines along its back.
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