Gargantuan Monstrosity, Unaligned
Armor Class 18 (natural armor)
Hit Points 350 (15d20 + 12)
Speed 80 ft., Fly 100 ft. hover
STR
27 (+8)
DEX
16 (+3)
CON
24 (+7)
INT
6 (-2)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +12, CON +11
Skills Perception +3
Damage Resistances Cold, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Exhaustion, Poisoned, Restrained, Stunned
Senses Blindsight 120 ft., Passive Perception 16
Languages -- The Whale can understand primordial and common but cannot speak.
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Echolocation. The whale can't use its blindsight while deafened.

Keen Hearing. The whale has advantage on Wisdom (Perception) checks that rely on hearing.

Massive Lungs. The whale can hold it's breath for up to 2 hours.

Insulated Fur. This creature is not effected by extreme cold or high altitudes.

Actions

Tail Slam. Melee Weapon Attack: +10 to hit, reach 20 ft., one target. Hit: 52 (6d12 + 10) bludgeoning damage.

Whirlwind. The whale conjures up a tornado in a spot it can see within 120ft of it. All creatures within the tornado must make a Dexterity saving throw DC 19, taking 40(5d12 + 5) bludgeoning damage on a failed save or half as much of a successful one, they must repeat this save at the start of every turn they start in the tornado. The tornado lasts for three rounds.

Sleeping Gas. The whale exhales a 60ft cone of sleeping gas, creatures within the cone must make a constitution saving throw DC 18, or be put to sleep. They can repeat this saving throw at the end of their next turn.

Description

An ancient beast of massive proportions. Native to the plain of air and the vast skies of the material plane, it effortlessly glides through the sky. Only it's young are prayed upon, as they travel in pods most predators can't risk the wrath of a whole pod of them.

These beasts are sometimes bread in isolation and can serve as modes of transportation for entire armies. Sometimes having small buildings or tents on top of them.

These whales can also choose to descend to the water in the case that the sky becomes hazardous for them. This is particularly useful for tamed whales, as it makes loading supplies and people onto their backs easier.

It is unknown what keeps them aloft, however studies suggest that they use some sort of magical property. This could be linked to the seemingly random swirls on the creatures stomach and sides. The creature also has fur in order to keep warm in the cold temperatures of the sky. This fur can be shed easily in order to allow for an easier time swimming, as well as grown back within a matter of hours. 

Monster Tags: Misc Creature

GoldTom

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