Huge Beast, Lawful Good
Armor Class 25 (natural armor)
Hit Points 180 (20d12 + 60)
Speed 60 ft., climb 40 ft.
STR
30 (+10)
DEX
25 (+7)
CON
25 (+7)
INT
18 (+4)
WIS
30 (+10)
CHA
16 (+3)
Saving Throws STR +13, DEX +10, CON +10, INT +7, WIS +13, CHA +6
Skills Athletics +20, Intimidation +20, Perception +20, Survival +15
Damage Immunities Cold, Fire
Senses Truesight 120 ft, Passive Perception 30
Languages All, Telepathy --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Senses. The bear has advantage on Wisdom (Perception) checks that rely on smell or sight

Magic Resistance. The bear has advantage on saving throws against spells and other magical effects.

Siege Monster. The bear deals double damage to objects and structures.

Master of Wild Shape. The bear has advantage on Constitution saving throws to maintain concentration.

Magic Attacks. The Bear's attacks are magical.

Actions

Multiattack. The bear makes three attacks: one with its bite and two with its claws.

Bite. Bonus Action Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 32 (4d10 + 10)  piercing damage.

Claws. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 10) slashing damage.

Breath of Life (Once per day). The bear erupts with life essence in a 120-foot sphere. Each creature friendly creature in that area regains 108 (28d6) Hit Points. Breath of Life also revives any dead within the area of effect.

Monster Tags: Misc Creature

Habitat: Forest

kingdrizzt

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