Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Death Burst. When the Golem Dies every creature within 20 feet must make a dexterity saving throw or take 13 (3d8) lightning damage and 4 (1d8) Piercing damage
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (2d8 + 6) bludgeoning damage.
Release Spell (Recharge 6) The Golem Releases a spell set by its creator with the spell level of said spell equal or lower than its proficiency modifier. As a Action the golem can use the spell as if cast it. The Golem can cast as many times as your proficiency modifier.
Description
Crystal golems are magical constructs cut and chiseled from Crystal to appear as impressive ice statues. Like other golems, they are nearly impervious to spells and ordinary weapons. They also have a magic crystal at their hearts that powers them. when they are destroyed, the crystal breaks and cause a deadly explosion
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