Armor Class
14
(armor scraps)
Hit Points
18
(2d8 + 4)
Speed
30 ft., fly 60 ft.
STR
10
(+0)
DEX
16
(+3)
CON
15
(+2)
INT
6
(-2)
WIS
10
(+0)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Understands Auran and Aarakocra but can't speak
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Dive Attack. If the skeleton is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) damage to the target.
Actions
Talon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
Yklwa. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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9/24/2020 9:14:32 AM
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8
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5
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Coming Soon
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cool
these would make for one hell of a dungeon
cool
wait what how can it fly?
Same reason a dracolich can, I guess.
it still don't make no sense and i think u should give it a backstory as well
Nah, it's fantasy. If you use it in your games, feel free to elaborate on its origins.
ta for telling me that and i might!
Flying skellington i approve