Medium unknown, Lawful Evil
Armor Class 18 plate
Hit Points 106 (14d10 + 39)
Speed 40 ft., Climb 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
20 (+5)
Saving Throws STR +6, CHA +9
Skills History +20
Damage Vulnerabilities Acid
Damage Resistances Cold
Condition Immunities Charmed, Frightened
Senses Darkvision Hissam can see in the dark as though it were bright light because he is a vampyr, Passive Perception 14
Languages all, ancient
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

vampyrs life. this vampyr can steal life from those it attacks with a shadow weapon.

Spellcasting. Hissam is a 14th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +5 to hit with spell attacks). Hissam has following warlock spells prepared:
Cantrips (at will): chill touch, acid splash, frost bite, lightning lure, sword burst,
warlock (7 slots): witchbolt, invisibility, shatter, spirit shroud, summon undead spirit, vampiric touch, danse macabre.

Actions

Cast spell. Hissam can cast a spell.

Shadow blade. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 55 (10d10) [magic slashing] damage. 

shadow bolt. RangedWeapon Attack: +6 to hit, range 30/90 ft., 1 target. Hit: 55 (10d190) [damage type] damage.

Shadow nails. melee weapon attack: +8 to hit, reach 5 ft., 3 targets. hit: 40 (8d8+4).

Reactions

attack of opportunity.

vanish: Hissam can cast the invisibility spell regardless of how many spell slots he has, making himself invisible. he can only do this once per day.

Description

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Previous Versions

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