Armor Class
20
Natural
Hit Points
1000
(100d20 + 100)
Speed
20 ft., Fly 50 ft.
STR
30
(+10)
DEX
8
(-1)
CON
30
(+10)
INT
9
(-1)
WIS
10
(+0)
CHA
1
(-5)
Saving Throws
STR +16, CON +16, WIS +6
Skills
Athletics +40
Damage Vulnerabilities
Radiant
Damage Immunities
Acid, Cold, Fire, Lightning, Poison, Thunder; Bludgeoning, Piercing, and Slashing from Metal Weapons
Condition Immunities
Frightened
Senses
Darkvision, Tremorsense, Passive Perception 7
Languages
All
Challenge
20 (25,000 XP)
Proficiency Bonus
+6
Traits
Superior Strength. If the Dracoger fails a strength based check it can choose to succeed instead.
Spellcasting. The Dracoger is a 1-level spellcaster. Its spellcasting ability is Con (spell save DC 30, +10 to hit with spell attacks). The Dracoger has following druid spells prepared:
Cantrips (at will): poison spray, thorn wip
1st level (# slots): thunder wave, Entangle
Actions
Burning mace. Melee Weapon Attack: +12 to hit, reach f10t., 5 target. Hit: 40 (10d12 + 20) peircing damage + 12 (2d12) fire damage
Mythic Actions
Bing Bang Boom (Costs 0 Actions). If the Dracoger hits it ma choose to ad 30 (6d10) bluduning damage
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