Huge Giant (Half-Dragon), Chaotic Good
Armor Class 20 Natural
Hit Points 1000 (100d20 + 100)
Speed 20 ft., Fly 50 ft.
STR
30 (+10)
DEX
8 (-1)
CON
30 (+10)
INT
9 (-1)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws STR +16, CON +16, WIS +6
Skills Athletics +40
Damage Vulnerabilities Radiant
Damage Immunities Acid, Cold, Fire, Lightning, Poison, Thunder; Bludgeoning, Piercing, and Slashing from Metal Weapons
Condition Immunities Frightened
Senses Darkvision, Tremorsense, Passive Perception 7
Languages All
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Superior Strength. If the Dracoger fails a strength based check it can choose to succeed instead.

Spellcasting. The Dracoger is a 1-level spellcaster. Its spellcasting ability is Con (spell save DC 30, +10 to hit with spell attacks). The Dracoger has following druid spells prepared:
Cantrips (at will): poison spray, thorn wip 
1st level (# slots): thunder wave, Entangle 

Actions

 

Burning mace. Melee Weapon Attack: +12 to hit, reach  f10t., 5 target. Hit:  40 (10d12 + 20) peircing damage + 12 (2d12) fire damage

 

Mythic Actions

Bing Bang Boom (Costs 0 Actions).  If the Dracoger hits it ma choose to ad 30 (6d10) bluduning damage

Habitat: Grassland

wulfgar_the_warhammer

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