Small Undead, Chaotic Evil
Armor Class 12 (bone plates)natural armor
Hit Points 16 (16d6 + 1)
Speed 20 ft., Climb 20 ft.
STR
4 (-3)
DEX
14 (+2)
CON
8 (-1)
INT
6 (-2)
WIS
10 (+0)
CHA
2 (-4)
Saving Throws INT +0, WIS +2
Skills Stealth +4
Damage Vulnerabilities Acid, Fire, Lightning, Piercing
Damage Resistances Bludgeoning, Cold, Necrotic, Damage Dealt By Traps
Damage Immunities Poison, Psychic
Condition Immunities Exhaustion, Paralyzed, Poisoned, Unconscious
Senses Darkvision 30 ft., Tremorsense a type of sense that a few kinds of creatures had. Creatures with such a sense could detect and precisely locate vibrations, including those of other creatures. Creatures with tremorsense had to be in contact with the source of the vibrations, that is, via, Passive Perception 10
Languages -- chirps, hums, tapping
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Steel Strands: A single strand of their silk is strong enough to support their weight plus one additional medium-sized creature. 

Multiattack. The spider makes three attacks: one with its bite and two with its legs.

Actions

Bite(Energy Drain): Drains hit points equal to hit dice. You bite with fierce fangs of pure-black Aura necrotic energy on the target. If it fails a Constitution save, it loses hit points equal to the maximum number of its hit dice multiplied by 1D6 and the caster gains temporary hit points equal to half the result. If an attack lands as a critical hit, it drains twice the given amount.

Leg. (Melee Weapon Attack):  reach 1 ft., one target. Hit: (1d6 + 2)slashing damage.

Web (Recharge [*[). Ranged Weapon Attack: +2 to hit, range 5/10 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 8 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 8; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

[*] - recharge is 1-2 turns, overuled by 1(D20) score of 15 or higher

 

 

Description

Appearing much like the monstrous spiders that they were in life, wraith spiders differed in a few noticeable ways. A wraith spider's eight eyes were nothing more than hollowed-out sockets and a shadowy aura emanated from the undead vermin, congealing around the fangs as pure blackness. They were surrounded by the stench of decay. Wraith spiders attacked and hunted in the same manner as their living counterparts. However, their venom glands were replaced with strength-sapping and life-draining negative energy. Wraith spiders still possessed the heightened sensitivity to vibrations and tremors that most spiders had. They were formed from the husks of giant spiders and animated as an undead by malevolent spirits from the domain of Kiaransalee.

Monster Tags: Misc Creatureundead

BigJoeFlow0117

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