Keen Hearing and Smell. Boy has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. Boy has advantage on attack rolls against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Description
Boy was a sled dog raised from a pup by Garrett Velryn. During an expedition that went wrong, Boy broke free of his harness to run to Targos from Kelvin's Cairn to get help for his master. He found a group of adventurers and helped lead them to his endangered master. Unfortunately during the trip to the cairn the party was ambushed by an Ice Troll and Boy was mauled to death by the troll and the party had to leave him behind.
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