Armor Class
13
(natural armor)
Hit Points
15
(3d8 + 2)
Speed
30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
14
(+2)
CHA
6
(-2)
Saving Throws
DEX +4, CON +4
Skills
Perception +4, Stealth +4
Damage Immunities
Cold
Condition Immunities
Charmed, Exhaustion, Frightened
Senses
Darkvision 60 ft., Passive Perception 14
Languages
understands the languages you speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Companion Bond. The following numbers increase by 1 when your proficiency bonus increases by 1: the companion's skill and saving throw bonuses above and the bonuses to hit and damage of its Natural Weapon.
Actions
Natural Weapon. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Reactions
Deflect Attack. The companion imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the companion.
Description
The arctic companion is a creature that can be summoned by druids of the Circle of the Tundra, a homebrew Druid Circle option.
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