Medium Undead (Titan), Neutral Evil
Armor Class 24 natural armor
Hit Points 617 (27d20 + 467)
Speed 50 ft.
STR
30 (+10)
DEX
9 (-1)
CON
27 (+8)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +6
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 18
Languages Undercommon
Challenge 27 (105,000 XP)
Proficiency Bonus +8
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 0 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 10 hit point instead.

Actions

Stomp. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 35 (3d20 + 5) bludgeoning damage.

Punch. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 30 (2d20 + 10) bludgeoning damage.

Grab. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 35 (3d20 + 5) bludgeoning damage and the target is restrained. if the zombie titan does a punch attack, the creature is dealt 20 (3d10 + 5) bludgeoning damage.

Description

Zombie titans are said to be created only by black magic from a god. they are one of the most powerful creatures in the multiverse. they are only created by the blackest of magic from a defeated giant or titan.

Habitat: Urban

xxxYEETxxx

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