False Appearance. While the Angel remains motionless, it is indistinguishable from an inanimate statue.
Blink Pulse. At the start of the Weeping Angel's turn all creatures observing the Weeping Angel must make a DC 15 Wisdom Saving throw or blink involuntarily. (The DC increases by 1 each time the creature has to make the Saving throw against the same Weeping Angel.)
If this pulse causes all creatures currently observing the Angel to blink, then the Angel is freed from its Temporal Restrictions and gains the benefits from its Temporal Manipulation until the end of its current turn.
Pack Tactics. The Weeping Angel has advantage on attack rolls against a creature if at least one of its allies is within 5 feet of the creature.
Temporal Manipulation. While not being directly observed the Weeping Angel gains a movement speed of 90 ft. and the Temporal Lock ability.
Temporal Restrictions. While being directly observed the Weeping Angel reverts to its stone form and is considered to be petrified. While in this petrified state the Weeping Angel cannot move or attack and its Resistances become Immunities and gains all the effects of a petrified creature, except that it is still aware of its surroundings.
Multiattack. The Weeping Angel makes two Temporal Lock attacks.
Temporal Lock. Melee Weapon Attack: +5 to hit, reach 5 ft., One target. Hit: 19 (3d10 + 2) Slashing damage.
If the target is a creature it must succeed on a DC 15 Constitution Saving throw or be petrified for 2d4 rounds. While petrified the target ages a number of years equal to the number of rounds they were petrified. They also take 2d6 Psychic damage for every year they aged, on their return to normal form. Each time a creature suffers the aging effect from a Temporal Lock attack that takes them above a venerable age (e.g. 70 with Humans) they gain a level of Exhaustion (this Exhaustion level cannot be reduced by a Long Rest), and after gaining 5 levels the victim turns to stone and becomes a weeping Angel.
Description
'Don't blink. Blink and you're dead. They are fast. Faster than you can believe. Don't turn your back. Don't look away. And don't blink.'
"In the dark of the night the angels came, to take my dear child away. Off to rest may my daughter go, taken by the Angels of Stone.'
Creatures of the Temporal Plane:
Thought to have been an accident of creation, beings never meant to exist, the Weeping Angels are the stuff of ancient legends, and children's nightmares.
Born of the Temporal Plane where time ebbs and flows in unusual and often unpredictable ways, the weeping Angels have evolved to control these currents of time when in their home realm, allowing them to manipulate time as they see fit.
Outside of the Temporal Plane, things are very different. The flow of time there is fixed and fixed time is near impossible for Weeping Angels to survive in as they find themselves nearly frozen, only able to move at a rate imperceptible to most other creatures, causing them to slowly starve to death.
Being both smart and cunning, the Weeping Angels realized that even outside of the Temporal Plane they still held a strong connection to their home plane of existance, and through this realization they learned how to move, at least to the outside observer, with lightning fast speeds. This makes them vicious and incredibly effective hunters.
However, they do have one crucial weakness...
Temporal Restrictions:
When a Weeping Angel is being directly observed, it becomes locked to the flow of time as it exists in the realm of the creature observing it.
This results in observed Weeping Angels losing the ability to manipulate time around themselves, causing them to appear as nothing more than statues, seemingly not moving at all. When in reality, they are moving so slowly that it is imperceptible to most.
Apex Hunters:
The Weeping Angels are predatory creatures, that feed off of the life energy of living beings. However, to the detriment of the species they do so far to efficiently, and over the endless generations the availability of food in the Temporal Planes dwindled away until there was no longer enough food to sustain them, and so they ventured into the Material Plane, seeking a new source of sustenance.
Due to their Temporal Restrictions, they needed a new way to hunt. Over endless generations of Weeping Angels born into the Temporal Plane, they evolved the ability to make all who gaze on them do one simple thing; blink.
This simple ability allows them to free themselves from their Temporal Restrictions, giving them the opportunity to close in on their prey and feast.
Temporal Lock:
The Weeping Angels preferred method of feeding is brutal, but effective. Upon landing an attack on their foe, they appear to petrify their prey, locking them in a prison of stone. Now while this is true, this description is also incomplete. In reality, the soul of the petrified victim is sent to the temporal Plane, where whole years of their life go by while mere seconds pass in the Material Plane. With their victims locked in a petrified state, even in the Temporal Plane, the Weeping Angels feed off of the life force being expended as their victim ages, a single strike stripping years from their life.
Upon return to the Material Plane, the victim is released from their stone confines, where they must come to terms with the years of their life they just watched go by. The one small solace that their victim may have is that the minds of those from the Material Plane are unable to fully adjust to the sudden, and dramatic shift in the flow of time. This results in the time spent in the Temporal Plane being difficult for a person to remember.
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