Small Elemental, Neutral
Armor Class 12 (natural armor)
Hit Points 25 (5d8 + 5)
Speed 25 ft., Swim 15 ft.
STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
10 (+0)
Damage Vulnerabilities Fire
Senses Passive Perception 14
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Cantrips (at will): thorn whip

Actions

As a Bonus Action on their turn, a player who owns Bulbasaur may either cast Thornwhip, or attack using Tackle.

Tackle.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 7 (1d10 + 2) piercing damage in crocodile form. 

 

Habitat: Forest

SensibleBrown

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