Medium Undead, Chaotic Evil
Armor Class 10 Leather armor
Hit Points 14 (2d8 + 5)
Speed 30 ft.
STR
14 (+2)
DEX
9 (-1)
CON
12 (+1)
INT
8 (-1)
WIS
8 (-1)
CHA
6 (-2)
Senses Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Description

Bandits that have been captured by the zombie cult and have been zombified. They serve the cult, as that is why they have been zombified in the first p;ace

Habitat: ArcticCoastalDesertForestHillUrban

howlors

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