Pack Tactics. The Boreal Stalhound has advantage on an attack roll against a creature if at least one of the stalhound's allies is within 5 feet of the creature and the ally isn't incapacitated.
Sunlight Weekness. While in sunlight, the boreal stalhound has disadvantage on attack rolls, ability checks, and saving throws.
Frozen Touch. A Boreal Stalhound deals an extra 1d6 points of cold damage each time it attacks an opponent, as if its claws or bite were a frost weapon.
Multiattack. The Boreal Stalhound makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Dig. The Boreal Stalhound gains a burrow speed of 5 feet until the start of its next turn.
Cold Breath (Recharge 5-6). The Boreal Stalhound exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.
Description
A Boreal Stalhound is the animated skeleton of a wolf or other large canine imbued with icy elemental energy, with glowing orbs in place of its eyes that are capable of seeing in darkness. Stalhounds are known to arise from the dirt at night, haunting prairies or wide open fields, with even more vicious intent than they bore while alive. These hounds usually hunt in packs of at least two, but rarely more than a dozen. Stalhounds usually only attack living creatures, and thus are occasionally kept or trained by stalfos for various purposes.
Like many stal-creatures, stalhounds do not seem to realize they do not still live. They hunt down caravans, travelers, and other prey in an unsatiable hunger; even though their skeletal forms have no need to eat. Unlike many undead, they are not inherently evil, as much like living wolves they lack the mental facilities for alignment.
Previous Versions
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10/4/2020 6:07:19 AM
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