Medium Elemental, Chaotic Evil
Armor Class 20 Natural Armor
Hit Points 250 (10d12 + 150)
Speed 60 ft., Climb 45 ft.
STR
22 (+6)
DEX
26 (+8)
CON
18 (+4)
INT
12 (+1)
WIS
22 (+6)
CHA
14 (+2)
Saving Throws STR +10, DEX +12, WIS +10
Damage Vulnerabilities Radiant
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Condition Immunities Blinded, Charmed, Deafened, Frightened
Senses Blindsight, Darkvision, Passive Perception 24
Languages Common Primordial, Infernal, Sylvan, and can somewhat understand all languages
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

A Door Within The Darkness. When in a dim or darkly lit area, the creature can teleport (to another dim or darkly lit area) or turn invisible at will; it is also instantly hidden.  This can be done as a bonus action or action.

Daunting Speed.  A Bauk has an almost unmatchable haste.  When attacking, a Bauk can attack three times normally, six times if consistently in dim light, and nine times if consistently in dark light.

Preditors Sense.  A Bauk can trace down anyone/ anything after seeing the person or having an item belonging to the person.  They can trace exactly where they are for six hours and then will only be able to know in which direction the person is.  It takes an action or bonus action to do this.

Expert of Finesse.  A Bauk is known for being stronger than any man and faster than any horse, in battle this is more than true.  A Bauk has advantage on any roll it must make to avoid an attack.

Nature's Assassin.  A Bauk is very well known for being a naturally born assassin with more skill then any prodigy.  It can use the 'Assassinate' attack once per turn.

Actions

Teeth.  A Bauk swiftly bites its prey with its razor-sharp large teeth.

Teeth. Teeth: +12 to hit, reach 5 ft., 1 target. Hit: 12 (1d12 + 6) piercing damage. 

Claws.  A Bauk swiftly slashing its prey with its razor-sharp large claws (can be done twice per action).

Claws. Claws: +12 to hit, reach 5 ft., 1 target. Hit: 12 (1d6 + 6) piercing damage. 

 

Lunge.  A Bauk promptly leaps towards its prey.  Flying through the air, the Bauk extends its arms ready to pierce its prey with its claws.

Lunge. Claws/Teeth: +12 to hit, range 60/180 ft., 1 target. Hit: 12 (2d6 + 6) slashing damage/ Hit: 12 (1d12 +6) piercing

Assassinate.  A Bauk can stealthfully attack an enemy from with the darkness.  This attack can only be done within dim or dark light.  When in dim light the target is instantly incapacitated, and in dark light instantly dies on a failed con save of 15 and is incapacitated and takes double damage on a successful save.

Assassinate.  Claws+Teeth: +12 to hit, range 5ft., 2 target. Hit: 12 (2d12 +6) DM's choice damage.

Description

Though there is fairly little known about the Bauk, even if there are more than one of them, over time through stories of nearly inescapable encounters the knowledge of these naturally born assassins.  A Bauk is an eight to nine-foot-tall humanoid shadow elemental made of what seems to be like a shadow.  A Bauk has entirely six bright red eyes, as well as a large mouth full of white razor-sharp teeth.  The Bauk is similarly built to a bear, except for some noticeable humanoid features mainly being the face.  The hands and arms of the Bauk are sharp and deadly, though still the same shade as the rest of its body.  An almost smoke-like shade radiants off the Bauk's back up to its head, as well as its elbows, somewhat like fur.  A Bauk is also sometimes said to have a raspy yet incredibly deep voice, always referring to its target as its 'prey'.  Bauk is also known to hunt for the sake of hunting and never eating its prey, though they do eat most of the prey in which they kill.  Most importantly Bauk always prefers efficiency over anything else, having its prey getaway is not an option to the Bauk and it will do its best to hunt its prey down until it has killed the prey.

Previous Versions

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Monster Tags: DevilfeyElemental

Habitat: Forest

DonDucc

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