Keen Smell. The Cheshire cat has advantage on Wisdom (Perception) checks that rely on smell.
Magic Resistance. The Cheshire cat has advantage on saving throws against spells and other magical effects.
Etherealness. The Cheshire cat magically enters the Ethereal Plane from the Material Plane or vice versa. While in the Border Ethereal, the Cheshire cat can choose to make itself visible (in varying degrees, if desired) and heard on the Material Plane, though it cannot physically interact with it without shifting the plane it's currently on. It can also cast known spells as if it were on the Material Plane.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d4 + 3) slashing damage.
Maddening Laugh. One creature the Cheshire cat can see within 60 feet must succeed on a DC 12 Wisdom saving throw or take 1d4 psychic damage and have disadvantage on their next attack roll due to uncontrollable laughter.
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