Medium Humanoid (Human), Chaotic Evil
Armor Class 14 (Padded Armor +2)
Hit Points 131 (16d6 + 48)
Speed 30 ft.
STR
9 (-1)
DEX
12 (+1)
CON
16 (+3)
INT
16 (+3)
WIS
13 (+1)
CHA
20 (+5)
Saving Throws WIS +5, CHA +9
Skills Arcana +4, History +4
Damage Resistances Psychic
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 16
Languages Telepathy 30 ft. Common, Deep Speech
Challenge 12 (8,400 XP)
Proficiency Bonus +4

 

Spellcasting. Cofax Delirium is a 8th-level spellcaster. His spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest. He knows the following warlock spells:

Cantrips (at will): chill touch, eldritch blast, mage hand, minor illusion, shocking grasp

1st–5th level (3 5th-level slots): armor of Agathys, arms of Hadar, blight, hunger of hadar, contact other plane, detect thoughts, dimension door, dissonant whispers, telekinesis, vampiric touch

Pact MagicCofax can cast the following spells once per day, without expending material components:

circle of deathcrown of starsmaddening darkness

Actions

Dagger + 2. Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 3) piercing damage.

Abyssal Concepts. Each creature with at least an intelligence of 4 within 20 feet of Cofax Delirium must make a DC 18 Wisdom saving throw, as Delirium telepathically broadcasts the will and thoughts of his patron. Creatures that fail the save take 8d8 psychic damage and gain one stack of Long Term Madness, determined at random. Creatures that succeed take half damage, and instead gain one stack of Short Term Madness.

Monster Tags: NPC

Environment: CoastalUnderwaterUrban

dances_with_leeks

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