Multiattack. The giant makes two slam attacks.
Slam. Melee Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. Every time the swarm giant hits with a slam attack, it take 2 bludgeoning damage, and leaves behind a couple of dead beetles splattered all over its target.
Swarm. Ranged Attack: +6 to hit, range 60ft., one target. Hit: 10 (2d6 + 4) piercing damage. If the target is a creature, it is grappled (Escape = dex save DC 16). While the target remains grappled, it also takes 1d6 piercing damage at the top of its turn until it successfully escapes the grapple. It may attempt to escape at the end of each of its turns. Only one creature can be swarmed at a time, but the giant can still multiattack as an action while the swarm is active.
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