Small Fiend, Chaotic Evil
Armor Class 7 Natural
Hit Points 35 (10d10 + 30)
Speed 20 ft., climb 20 ft.
STR
10 (+0)
DEX
5 (-3)
CON
16 (+3)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Damage Immunities Acid, Cold, Lightning, Slashing
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amorphous. The ichor can move through a space as narrow as 1 inch wide without squeezing.

 

Spider Climb. The ichot can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (2d4 + 3) bludgeoning damage plus 18 (2d4-1) necrotic damage.

Reactions

Split. When an ichor is subjected to slashing damage, it splits into two new ichors. Each new ichors has hit points equal to half the original ichor's, rounded down. 

Description

Where the membrane between the Abyss and other planes is thinnest the abyss it's self bleeds the pure chaotic material that makes up the bodies of demons forming the lowest possible form of demons, a sentient sludge. Ichors can be many sizes though they are generally small. A majority, are a murky, purple or reddish color.

Monster Tags: Demon

Habitat: Arctic

CurvilinearCube

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