Armor Class
12
Hit Points
30
(4d10 + 8)
Speed
60 ft.
STR
16
(+3)
DEX
10
(+0)
CON
14
(+2)
INT
3
(-4)
WIS
11
(+0)
CHA
7
(-2)
Damage Vulnerabilities
Bludgeoning
Damage Resistances
Piercing, Slashing
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Poisoned
Senses
Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Skeletal Steed. Binky is a skeletal horse, and as such, has the dame properties that a Skeleton has. Binky is classified as undead. Additionally, the magic used to create Binky means he will reform even if “killed”, although this normally takes a day.
Undead Nature. Binky does not need air, food, drink or sleep.
Actions
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.
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