Keen Smell. The squirrel has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The Squirrel has advantage on an attack roll against a creature if at least one of the Squirrel's allies is within 5 feet of the creature and the ally isn't incapacitated.
Flames. Leather armor is insufficient for protecting yourself against El Ardillo Fuego. Also, El Ardillo Fuego emits bright light within 20 feet and dim light within 30 feet.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (2d4+2) fire damage.
Fire Tornado. AOE Spell Attack: reach 10 ft., one target. Hit: 6 (2d4+2) fire damage.
Fireball. Ranged Spell Attack: +4 to hit, reach 30 ft., three targets. Hit: 4 (1d4+2) fire damage.
Destroyer Of Woods.The Fire squirrel turns into a raging torrent of flames for four actions. Everybody inside the within 15 feet of the Fire Squirrel takes a large sum of fire damage, 35 per round on average (5d10). The fire squirrel can do this once per long rest.
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