Keen Smell. The troll has advantage on Wisdom (Perception) checks that rely on smell.
Siege Monster. The Armored Troll Juggernaut deals double damage to objects and structures.
Aggressive. As a bonus action, the Armored Troll Juggernaut can move up to its speed toward a hostile creature that it can see.
Multiattack. The troll makes two attacks: two with its Arm Blades or one with the Armblade and a Stomp.
Arm Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d8 + 9) slashing damage.
Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (1d10 + 9) bludgeoning damage. If the target is a creature, it must succeed on a DC 18 Strength saving throw or be knocked prone and become restained
Description
Fearsome giants, trolls eat anything they can catch and devour. Morgoth created Trolls at the end of the First Age to mock the creation of ents.
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