Medium Monstrosity, Neutral Evil
Armor Class 13 Natural (clothes and feathers)
Hit Points 110 (17d8 + 34)
Speed 30 ft., Fly 30 ft.
STR
22 (+6)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
17 (+3)
CHA
12 (+1)
Saving Throws STR +9, WIS +6
Skills Acrobatics +7, Athletics +10, Nature +4, Perception +7, Stealth +7
Senses Passive Perception 17
Languages understands Abyssal, Common, and Sylvan but doesn't speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.

Illusionist. The valravn can cast major image without the concentration feature.
Shapechanger. The valravn can use its action to polymorph into a raven or a swarm of ravens, or back into its true form. While in raven form, the valravn's walking speed is 10 feet, and it has a flying speed of 60 feet. It gains the traits and action options of its new form, and its statistics other than its size and speed are otherwise unchanged. Anything it is wearing transforms with it, but nothing it is carrying does. It reverts to its true form if it dies.
Innate Spellcasting. The valravn's spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). The valravn can innately cast the following spells, requiring no material or vocal components:
At will: chill touch (5th level), detect thoughts, major image, thaumaturgy.
2/day each: hold person, mirror image.

Dive Attack. If the valravn is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 3 (1d6) slashing damage to the target.

Two-weapon fighting. When the valravn engages in two-weapon fighting, it can add its ability modifier to the damage of the second attack.

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.

Multiattack (True Form Only). The valravn mmakes two melee attacks. If it has an other melee weapon drawn, it can also make an other attack.

Great Sickles (True Form Only). Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit 12 (2d6 + 6 ) slashing damage.

Monster Tags: Misc Creature

Habitat: ForestHillSwamp

louislelion

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