Medium Humanoid (Any Race), Any Alignment
Armor Class 17 (Breastplate & Shield)
Hit Points 42 (5d8 + 10)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
9 (-1)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws STR +5, WIS +4
Skills Acrobatics +2, Insight +2, Perception +4
Damage Resistances Poison
Condition Immunities Poisoned
Senses Darkvision, Passive Perception 13
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Blood Curse of The Marked (1/Day). As a bonus action, the Blood Hunter Initiate can mark a creature it can see within 30 feet. Until the end of the Initiate's turn it can deal an additional 1d4 of crimson rite damage against the target.

Blood Frenzy. The blood hunter has advantage on melee attack rolls against any creature that doesn’t have all its hit points.

Actions

Multiattack. The Blood Hunter Initiate makes two melee attacks.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d8 + 3) bludgeoning damage plus 2 (1d4) fire damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 5 (1d10+1) piercing damage.

Description

Blood Hunter Initiates are only just beginning the journey to becoming a fully fledged Blood Hunter.

Previous Versions

Name Date Modified Views Adds Version Actions
6/6/2020 12:52:35 AM
1
0
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6/6/2020 1:01:40 AM
89
1
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7/19/2020 9:42:57 PM
51
0
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Coming Soon
7/19/2020 9:47:19 PM
41
0
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Coming Soon
10/4/2020 11:42:42 PM
63
4
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Coming Soon

Monster Tags: NPC

Habitat: Urban

GRudyk

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