Medium Humanoid (Lizardfolk), Neutral
Armor Class 19 natural armor
Hit Points 136 (20d8 + 19)
Speed 30 ft., Swim 30 ft.
STR
13 (+1)
DEX
20 (+5)
CON
16 (+3)
INT
12 (+1)
WIS
18 (+4)
CHA
9 (-1)
Saving Throws DEX +9, WIS +8
Skills Perception +12, Stealth +13, Survival +12
Damage Immunities Poison
Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned, Stunned
Senses Passive Perception 24
Languages Common, Draconic
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Hold Breath. Clyde can hold its breath for 15 minutes.

Evasion. When Clyde is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails.

Expert Tracker. Clyde has advantage on Wisdom (Perception) and Intelligence (Investigation) checks made in order to find another creature.

Actions

Multiattack. Clyde makes three melee attacks, one with his Bite and the others with his Poison-tipped Armblades.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 6) piercing damage.

Poison-tipped Armblades. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 5 (2d8 + 6) slashing damage plus an extra 6 (1d10) poison damage.

Poison-tipped Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 6) piercing damage plus an extra 6 (1d10) poison damage.

Description

Clyde Swiftscail is a fierce and ruthless bounty hunter known for always bringing his target, dead or alive. With his expertise in tracking and savage combat style he's not a hunter to be taken lightly.

Monster Tags: humanoid

Habitat: ForestSwampUrban

Maximus_Awsomefist

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