Medium Ooze, Unaligned
Armor Class 12 (natural armor)
Hit Points 25 (3d8 + 12)
Speed 5 ft., Swim 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
18 (+4)
INT
1 (-5)
WIS
6 (-2)
CHA
1 (-5)
Skills Athletics +2
Damage Vulnerabilities Fire
Damage Resistances Acid; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Senses Blindsight 60 ft., Passive Perception 8
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny Bloodbloater.

Distracting Nausea. Any creature that starts it’s turn in the same space as the swarm must succeed on a Constitution Saving Throw (DC 10) or have the poisoned condition until the start of its next turn.

Actions

Blood Drain (full HP). Melee Weapon Attack:. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 7 (2d6) piercing damage. Additionally, the target's Strength score is reduced by 2 (1d4). Strength score reductions last until the target finishes a short or long rest. 

Blood Drain (half HP). Melee Weapon Attack:. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 3 (1d6) piercing damage. Additionally, the target's Strength score is reduced by 1. Strength score reductions last until the target finishes a short or long rest. 

Habitat: SwampUnderdarkUnderwaterUrban

codexthirteen

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