Medium Humanoid (Dwarf), Any Chaotic Alignment
Armor Class 16 (spike armor)
Hit Points 55 (4d12 + 27)
Speed 35 ft.
STR
17 (+3)
DEX
15 (+2)
CON
17 (+3)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Saving Throws STR +5, CON +5
Skills Animal Handling +2, Athletics +6, Stealth +5
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft, Passive Perception 9
Languages Common, Dwarvish
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Charger. When it uses its action to Dash, it can use a bonus action to make one Greataxe attack or to shove a creature. If it moves at least 10 feet in a straight line immediately before taking this bonus action, you either gain a +5 bonus to the attack's damage roll (if you chose to make a melee attack and hit) or push the target up to 10 feet away from you (if you chose to shove and you succeed).

Danger Sense. It has advantage on DEX saving throws against effects that it can see while not blinded, deafened, or incapacitated.

Rage. It has advantage on STR checks and saving throws (not attacks)

Dwarven Resilience. It has advantage on saves against poison.

Armor Spike Grapple. When it uses the Attack action to grapple a creature, the target takes 3 piercing damage if its grapple check succeeds.

Loud Armor. When it makes a stealth roll, it has disadvantage because of its armor.

Actions

Multiattack. It makes three attacks: two with its Greataxe and one with its spike armor.

Greataxe. Melee Weapon Attack: +6  to hit, reach 5 ft., one target. Hit: 11 (1d12 + 5) slashing damage.

Spiked Armor. Melee Weapon Attack: +6  to hit, reach 5 ft., one target. Hit: 7 (1d4+ 5) piercing damage.

Description

Known as Kuldjargh (literally “axe idiot”) in Dwarvish, battleragers are dwarf followers of the gods of war and take the Path of the Battlerager. They specialize in wearing bulky, spiked armor and throwing themselves into combat, striking with their body itself and giving themselves over to the fury of battle.

 

Based on 5th level Mountain Dwarf BattleRager.  Typically he has 3 rages per long rest.  But, I just baked the rage in to make it easier to manage.  I also took the Charger feat.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillMountain

Farfafree

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