Medium Humanoid (Leonin), Neutral Evil
Armor Class 18 Magic Studded Armor
Hit Points 112 (12d10 + 36)
Speed 30 ft., Climb 20 ft.
STR
10 (+0)
DEX
20 (+5)
CON
16 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws DEX +9, CON +7
Skills Athletics +7, Intimidation +5, Stealth +7, Survival +5
Condition Immunities Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 18
Languages Common, Leonin, Orc, Sylvan
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Legendary Resistance (2/Day). If Atreus fails a saving throw, it can choose to succeed instead.

Spellcasting. Ziraj is a 12th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). He has the following paladin spells prepared:

1st level (4 slots): [Tooltip Not Found], Cure Wounds, Hunter's Mark

2nd level (3 slots): Barkskin, Spike Growth, Silence

3rd level (2 slots): blinding smite, Conjure Barrage

Last Stand Armor  When he dies while wearing the armor, it is destroyed, and each celestial, fey, and fiend with 30 feet of him must succeed on a DC 15 Charisma saving throw or be banished to its home plane of existence, unless it is already there.

Actions

Multiattack. Ziraj makes three attacks with his glaive or with his oversized longbow.

Glaive. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Oversized Certain Death Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 11 (2d6 + 4) piercing damage. When he damages a creature with an attack using this magic longbow, the target can’t regain hit points until the start of your next turn.

Daunting Roar As a bonus action once per short rest, creatures of your choice within 10 ft. that can hear you must succeed on a Wisdom saving throw (DC15) or become frightened of you until the end of your next turn.
Reactions

Uncanny Dodge when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.

Legendary Actions

Atreus the Hunter can make 3 Legendary actions from the list below. Up to two can be used a turn.

Move. Atreus moves up to its speed without provoking opportunity attacks.

Unblockable. Atreus may choose to make an attack that would fail succeed.

Disarming Shot . (Costs 2 Actions). When you make a ranged attack against a creature. On a hit, the creature takes damage and must succeed on a STR saving throw (DC 18) or drop 1 held object of your choice and have that object be pushed 10 ft. away from you.

Description

Atreus is a Leonin who wields an oversized bow that shoots correspondingly large arrows. ITs said he is a mercenary traveling the planes at the behest of an unknown benefactor. Providing them with rare creatures he captures or kills.

Previous Versions

Name Date Modified Views Adds Version Actions
10/6/2020 11:59:31 PM
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Monster Tags: humanoid

CanisZero

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