Armor Class
10
Hit Points
2
(1d4)
Speed
20 ft., Climb 20 ft.
STR
2
(-4)
DEX
11
(+0)
CON
10
(+0)
INT
1
(-5)
WIS
8
(-1)
CHA
3
(-4)
Senses
Darkvision 30 ft., Passive Perception 9
Languages
Telepathy 60 ft Telepathy
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Dangersense. The critic can sense danger, and hostile intent within 120 ft., and 1 hour in advance. It cannot tell where the danger is. This ability functions even when the critic is incapacitated.
Actions
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Description
A species of small brightly colored lizards able to sense danger. They have weak telepathy.
Comments