Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
Lightning Absorption. Whenever the golem is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Multiattack. The golem makes two slam attacks with its pseudopods.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Description
A vomit golem is a putrid amalgamation of various alchemical fluids and bodily fluids. Powerful enchantments protect it, deflecting spells and all but the most potent weapons.
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