Armor Class
9
Hit Points
19
(2d8 + 10)
Speed
25 ft.
STR
12
(+1)
DEX
8
(-1)
CON
17
(+3)
INT
5
(-3)
WIS
8
(-1)
CHA
5
(-3)
Saving Throws
WIS +1
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
understands the languages it knew in life but can't speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.
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