Death Burst. When the crown pyromancer dies, they are engulfed in a burst of flame as their bound elemental slips its bonds. Each creature within 20 feet of them must make a DC 13 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.
Innate Spellcasting. The crown pyromancer's innate spellcasting ability is Charisma (spell save DC 13). They can innately cast the following spells, requiring no verbal or material components:
At-will: burning hands, scorching ray
Recharge 6: fireball
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Description
Clad in heavy, form obscuring, fireproof clothes, the crown pyromancer is a fearsome sight to behold.
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