Medium Humanoid, Any Non-Good Alignment
Armor Class 13 (fireproof layers)
Hit Points 45 (7d8 + 14)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
15 (+2)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws CON +4, CHA +5
Skills Perception +3, Stealth +3
Damage Resistances Fire
Senses Passive Perception 13
Languages Drakyran, Trade-tongue
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Death Burst. When the crown pyromancer dies, they are engulfed in a burst of flame as their bound elemental slips its bonds. Each creature within 20 feet of them must make a DC 13 Dexterity saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. Flammable objects that aren't being worn or carried in that area are ignited.

Innate Spellcasting. The crown pyromancer's innate spellcasting ability is Charisma (spell save DC 13). They can innately cast the following spells, requiring no verbal or material components:

At-will: burning hands, scorching ray

Recharge 6: fireball 

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Description

Clad in heavy, form obscuring, fireproof clothes, the crown pyromancer is a fearsome sight to behold. 

Monster Tags: NPC

Habitat: Urban

MiraMels

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