Large Beast, Neutral
Armor Class 14 (Natural Armor)
Hit Points 42 (3d10 + 25)
Speed 5 ft., Fly 60 ft.
STR
15 (+2)
DEX
15 (+2)
CON
12 (+1)
INT
12 (+1)
WIS
18 (+4)
CHA
10 (+0)
Saving Throws DEX +4
Skills Perception +5, Stealth +4
Senses Blindsight 15ft., Darkvision 120 ft., Passive Perception 15
Languages Giant Owl , Common, Elvish, and Sylvan
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Silent as The Night. When Awakened Owl attacks With advantage on a hit they deal an additional 7 (2d6) slashing damage

Innate Spellcasting. The Owl's innate spellcasting ability is Wisdom (spell save DC 16). The Owl can innately cast the following spells, requiring no material components:

At will: druidcraft, pass without trace, gust, message

3/day each: entangle, goodberry, Cure wounds

1/day each: barkskin

 

Actions

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 2) slashing damage.

Description

Considered The Wisest of the Awakened Kin, Giant owls often befriend fey and other sylvan creatures and are guardians of their woodland realms. They also command some power over the magic that awakened them granting them even more power then one might expect at first glance.

Monster Tags: Misc Creature

Habitat: ArcticForestHill

PLAnTelOgIsT

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