Huge Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 52 (5d12 + 20)
Speed 100 ft.
STR
19 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Skills Insight +10, Perception +4
Senses Passive Perception 14
Languages Giant Elk , Common, Elvish, and Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Charge. If the elk moves at least 10 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Blur. when awakened elk makes the dash action it does not provoke opportunity attacks.

Innate Spellcasting. The Awakened Elk innate spellcasting ability is Wisdom. The Awakened Elk can innately cast the following spells, requiring no material components:

2/day each: Haste, Slow

Actions

Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 4) bludgeoning damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

Description

Awakened Elk are among the most beautiful of Awakened creatures, both powerful and swift they are the mounts and friends of kings and queens.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHillMountain

PLAnTelOgIsT

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