Innate Spellcasting. The siren's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The siren can innately cast the following spells, requiring no material components:
At will: vicious mockery, poison spray
3/day each: dissonant whispers
1/day each: crown of madness
Multiattack. The harpy makes two attacks with its claws.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Luring Song. The harpy sings a magical melody. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 12 Wisdom saving throw or be charmed until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated.
While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the saving throw. A charmed target can also repeat the saving throw at the end of each of its turns. If the saving throw is successful, the effect ends on it.
A target that successfully saves is immune to this harpy's song for the next 24 hours.
Description
On the Tartyx River, the crossing between the world of the living and the Underworld, dwells a secret order of sirens who worship the god of death Erebos. Known as the Pythian Choir, these sirens use their powers of charm to manipulate and torture victims brought to them by their harpy sisters, until they submit to the rule of Erebos and join his cause. Dead or alive.
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