Small Humanoid (Grung), Neutral Good
Armor Class 12
Hit Points 16 (2d8)
Speed 35 ft., Climb 35 ft.
STR
7 (-2)
DEX
14 (+2)
CON
15 (+2)
INT
16 (+3)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws DEX +4
Skills Arcana +2, Athletics +2, Nature +2, Perception +2, Stealth +2, Survival +2
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 9
Languages Common, Grung
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Amphibious. The grung can breathe air and water.

Poisonous Skin. Any creature that grapples the grung or otherwise comes into direct contact with the grung's skin must succeed on a DC 12 Constitution saving throw or become (poisoned) for one minute. A (poisoned) creature no longer in direct contact with the grung can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Standing leap. The grung's long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start

Description

Apple is a botanist explorer, while traveling he is always watching out for useful herbs and plants. Apple often finds his way to adventures who if the party is willing will join them on there travels temporarily to reach the party's destination that is conveniently where Apple was trying to get to and may gift the party a potion of rare or lower variety.

Tool Proficiencies: Alchemist's supplies, Brewer's supplies, Herbalism Kit and Poisoner's Kit.

Previous Versions

Name Date Modified Views Adds Version Actions
10/9/2020 5:39:14 AM
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Monster Tags: NPCGrung

Habitat: ArcticCoastalForestGrasslandMountainSwampUnderdarkUnderwaterUrban

GamingElf

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