Medium Construct, Lawful Evil
Armor Class 16 plate
Hit Points 36 (3d10 + 8)
Speed 30 ft.
STR
17 (+3)
DEX
21 (+5)
CON
15 (+2)
INT
9 (-1)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws DEX +7
Skills Perception +6
Damage Vulnerabilities Cold
Damage Immunities Fire, Piercing
Condition Immunities Charmed, Frightened
Senses Passive Perception 14
Languages Common understands, cannot speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Clockwork soul. All clockwork creatures have a soul that is magically bound to the demon inside of them, making them naturally immune to fire, and piercing damage.

Programmed life: The life of a clockwork warrior is pre-determined based off their programming, thus making them immune to being charmed, and frightened.

Metallic Body: Clockwork warriors have a body made of pure iron, but have opening showing the spinning gears on the inside of the clockwork, making them vulnerable to cold damage.

Actions

Gear Sword. Gear Sword: +4 to hit, reach 10ft., 1 target. Hit: 10(1d8 + 4)[slashing] damage + 1d6 [piercing] damage

Clockwork dagger: Gear dagger: +3 to hit, reach 5ft., 1 target. Hit: 6(1d6+2)[piercing] damage + 1d4 [lightning] damage

Description

These are metal warriors that look like humans, but have souls controlled by demons. They are programmed to follow the lead of evil tyrants, or their clockwork overlord. They show little emotion, and don't understand other languages, only common.

Previous Versions

Name Date Modified Views Adds Version Actions
10/16/2020 2:18:29 PM
39
8
1.1
Coming Soon
ZaxBallosFox

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