Antimagic Susceptibility. The naga is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the naga must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Damage Transfer. While it is grappling a creature, the naga takes only half the damage dealt to it, and the creature grappled by the naga takes the other half.
False Appearance. While the naga remains motionless, it is indistinguishable from normal chains.
Spellcasting. The Chain Naga is a 5th-level spellcaster. Its spellcasting ability is charisma (spell save DC 14, +4 to hit with spell attacks). The Chain Naga has following Warlock spells prepared:
Cantrips (at will): Eldritch Blast, Chill Touch, Minor Illusion
1st level (4 slots): Arms of Hadar, Charm Person
2nd level (3 slots):Cloud of Daggers, Ray of Enfeeblement
3rd level (2 slots):Counterspell, Hunger of Hadar
Multiattack. The naga makes two attacks
Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 creature. Hit: 13 (3d6 + 3) piercing damage plus 10 (3d6) poison damage
Chain. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the naga isn't already grappling three creatures. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns.
Description
Bundle of chains, animates when a creature gets within range of it. It has a large head made of forged steel, with glowing eyes when animated. Its fangs were made to release poison into the victim of its bite.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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