Medium Elemental, Unaligned
Armor Class 13 Natural Armor
Hit Points 150 (20d10 + 30)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
12 (+1)
INT
2 (-4)
WIS
2 (-4)
CHA
2 (-4)
Senses Darkvision 60 ft., Passive Perception 10
Languages Auran
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Amalgam. When a Chaos Elemental Dies, it creates an Amalgam Elemental for each element it possessed. (If a Chaos Elemental, whos elements were Fire, Lightning, and Necrotic, dies, it will create 3 Amalgam Elementals: 1 Fire, 1 Lightning, 1 Necrotic)

Zero Mass. The Amalgam Elemental does not take damage from falling or being thrown.

Grand Element Absorption. When an Amalgam Elemental is hit with the element type it possesses, heal the elemental for the amount of damage done. (ei. Fire amalgam taking fire damage)

Actions

Attack. The Amalgam Elemental makes 1 attack

Elemental Sword. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 8 (1D6 + 4) (Elemental Type) Damage

Elemental Bow. Ranged Weapon Attack: +2 to hit, 60/120 feet, one target. Hit: 5 (1D4 + 2) (Elemental Type) Damage

Reactions

Attack of Opportunity. The elemental takes an attack of opportunity ONLY if it is already wielding its sword

Description

The Amalgam Elemental is a humanoid elemental made up in its entirety of the element it possesses. Unlike its Chaos Elemental counterpart, it only has 1 head and 1 set of arms.

B_rad_jeezey

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