Large Swarm of Medium beasts, Lawful Neutral
Armor Class 13 Natrual
Hit Points 40 (5d12)
Speed 40 ft., Swim 25 ft.
STR
18 (+4)
DEX
14 (+2)
CON
13 (+1)
INT
15 (+2)
WIS
14 (+2)
CHA
12 (+1)
Skills Intimidation +0, Nature +2
Damage Vulnerabilities Cold
Damage Resistances Slashing
Damage Immunities Poison
Condition Immunities Blinded, Poisoned
Senses Blindsight, Passive Perception 13
Languages Blink Dog, Minotaur, Winter Wolf none
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Special Trait Name. Blind sight 

Allows the Beast to smell anything within a 5 mile radius comes in handy when someone tries to sneak up on you

When it roars it can call any animal up to 10 feet tall

Actions

Action Name. Whip

The beast has tentacle like extra arms the deal 1d6 damage with a range of 30 feet.

 

Action Name. Poison Claw 

 Poison damage for 1d8 damage with a range of 5 feet

Reactions

Goes into hibernation for 3 months in extreme cold.

Description

A sabertooth like beast with hidden tentacles in its shoulders that contract when using whip. 

Main colors are brown red and blue. 

Also is blind

Lair and Lair Actions

 

Lair Actions

Effect on enter, Poisoned for 1 hour because of poison on walls

 

Snared, You are trapped in a snare set by hunters and goblins, Dex to avoid, Strength (Athletics) to break out 

 

Monster Tags: Misc Creaturebeast companion

Habitat: DesertForestMountain

NovaAstrocleaver

Comments

Posts Quoted:
Reply
Clear All Quotes