Medium Humanoid (Human, Shapechanger), Chaotic Evil
Armor Class 11 in humanoid form, 12 in wolf or hybrid form
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Perception +4, Stealth +3
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 14
Languages Common (can't speak in wolf form)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Shapechanger. The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't (Incapacitated).

Mother's Ears. If Alina hears the sound of a crying infant, or if she hears a sound that she believes come from a crying infant, all of her attacks are made with disadvantage as her eyes well with tears.

Regeneration. Alina regains 10 hit points at the start of each of her turns. If she hears the sound of a baby crying or is damaged by a silvered weapon, this trait doesn’t function at the start of her next turn. Alina dies only if she starts her turn with 0 hit points and doesn't regenerate.

Actions

Multiattack. (Humanoid or Hybrid Form Only). The werewolf makes two attacks: two with its spear (humanoid form) or one with its bite and one with its claws (hybrid form).

Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Claws. (Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.

Spear (Humanoid Form Only). Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Description

Alina Vaduva is a skilled hunter and tracker, and can sometimes get carried away with her direct nature and sometimes-fiery temper. Married to Laszlo, they own a small but successful fur trading post together. Alina is a werewolf due to a curse upon her family line.

As a werewolf she has the savagery of a predator that can sometimes  shine through. She can appear as a humanoid, as a wolf, or in a terrifying hybrid form—a silver furred and well-muscled humanoid body topped by a ravening wolf’s head.

Backstory

Long has the Vaduva clan lived in the forest outside of the small village of Orașnou—a small village located at the base of the mountains of Barovia. In response to some long-forgotten slight, a Vistani seer cursed their bloodline with lycanthropy— something which has led them to take great care in staying away from civilization. In Orașnou, Laszlo is a sellsword that prefers the solace of the forest over the company of people. While on a hunting trip, he watched Alina Vaduva quickly take down a bear in the form of a wolf, and was awestruck as she reverted to her human form to clean the beast. The fact that she was a shapechanger did not bother him in the slightest— because again, he had grown accustomed to the wild things in the world. He was smitten, though Alina chose to withhold knowledge of her family’s curse from him. Their courtship was fast and passionate. Within a year, they were married and Laszlo took Alina's surname.

Together, they found a niche in trapping and skinning. They sold the furs to the village of Orașnou, and in return, were given both a place to live and a community to belong to—something that Alina was secretly unsure of. But she had never received such generosity, and they weren’t pressed with inquiries of what they did before coming to the sleepy little village. However, Alina never told Laszlo the full truth about her family's curse. Afraid of what would come if Laszlo discovered her family's curse, she took great pains to ensure that he never met other members of her family. As their relationship grew, she found herself with child and faced a terribly difficult decision—could she tell Laszlo about her curse before the baby was born and risk his anger (or worse, abandonment), or withhold it from him and continue living the lie. Shortly before the birth of their child, Alina and Laszlo agreed to trek into the forest for one last batch of furs before the winter set in.

During the trip, she finally decided to tell him the truth. Laszlo was livid and lashed out at his beloved. Out of pure instinct, however, Alina shifted and killed Laszlo. Alina herself grievously injured, and now with a tiny newborn that was unlikely to survive in the wild, she stole into Orașnou one last time to give up her child. Her last motherly act accomplished, Alina retreated deep into the woods to heal her wounds in the hopes that the villagers would raise her child as their own

Lair and Lair Actions

While in her Wolf Den, Aline has the protection of a Dark Power and a supernatural cold creeps into the wolf den at the beginning of the second round after she is attacked.
Any creature that is not garbed suitably for the cold weather must succeed on a DC 11 Constitution save at the start of their turn or gain a level of exhaustion.
Alina's thick coat protects her from this effect. Also, Dire Wolves and Wolves are capable of hearing her cries for help and might join the battle if she Howls.

Monster Tags: Shapechanger

Habitat: ForestHill

Tak_of_the_Hole

Comments

Posts Quoted:
Reply
Clear All Quotes