Armor Class
15
Hit Points
45
(1d20 + 35)
Speed
0 ft., Fly 60 ft.
STR
13
(+1)
DEX
18
(+4)
CON
13
(+1)
INT
2
(-4)
WIS
11
(+0)
CHA
8
(-1)
Saving Throws
WIS +2, CHA +1
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Lightning, Poison, Thunder
Condition Immunities
Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Air Form. The tempest can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Flyby. The tempest doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.
Actions
Thunderous Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) thunder damage.
Comments